New one-shot module added

December 14th, 2014

If you head on over to the “Modules” page, you’ll see that I’ve added a new short module – “The Quarantine Quandary.” This is different from my norm – this actually isn’t a module I designed; it’s a module that was originally written by Tommy “VerdantSF” Roddy. He runs a campaign that focuses on one-shots and characters that drop in and out of playing – a really fun concept. I’ve played in it a little, and I had the opportunity to collaborate with him for a Halloween session, and this module was the result.

It’s a one-shot designed with a novel theme – two parties and two GMs playing two games simultaneously, with some basic interactivity between the parties – like a live version of a living campaign setting. It was, as we expected, a huge challenge in its implementation, but it’s a lot of fun to try out things that really shouldn’t work. It ended up being great fun, although it was a big time management game – consequently, the module has suggestions for both in-character and out-of-character time benchmarks.

All the art for the module was posted last month, and as mentioned on the modules entry, you can get them from the “Area Maps” page. Head on over and enjoy!

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