A new tool for GMs

February 5th, 2016

This project has been some effort in doing, but if you head over to the Miscellaneous section (or just go directly to the link), you’ll find my new SWRPG Multi-Generator.

This project is an evolution of my previous NPC generator, in that it uses a bottom-up version of randomization (as well as the actual functionality of the NPC generator in parts). Both generators are designed to build off of a single component, rather than randomizing everything, in order to give a more coherent output. With the NPC generator, this meant generating a personality first and letting that drive other facets of the NPC (preferences, skills, tendencies, etc.). With the Multi-Generator (which includes a quest generator, weapon generator, and an update to the NPC generator), this means generating a location and a motivation first, and letting that drive the supporting elements.

To avoid being too verbose, I’ll shelf further expounding on this topic for now, and simply encourage you to head over to the generator and try it out! If you need detailed information, check out its help page, and be aware that anything you generate can be saved as an image to your computer (if you’d like to use the generated content for yourself later).

A quick project and branching out

November 11th, 2015

So, two things:

One, I had a request by r/SWRPG user nvcradio to convert a one-shot character sheet (from One Shot First) into a standalone sheet. It would have been easy enough to just pull out the page from the master MS Word file and distribute it as a Word doc, but I really wanted to make something with fillable forms, so I decided to tap the Acrobat subscription that’s sitting untouched on my Creative Cloud account. (I discovered to my chagrin, a few hours in, that MS Word can indeed make fillable forms for .pdf export. Whoops.)

So I learned a little bit about Acrobat, which was nice, and did several hours worth of research on its scripting API. I put together a pretty nifty interactive .pdf one-page character sheet, which is gold-plated to the moon and back, and you can find it over on the Miscellaneous page.

Also of note is the tentative step I’ve made into producing some more generic assets. Over at the Roll20 Marketplace, you can see the large tileset I put together as a “testing the waters” for making large generic asset packs. It’s not quite as fun as making Star Wars stuff, but it was a nice side project, and (critically?) I can actually sell something like that. We’ll see how that shakes out.

In the mean time, I’ve got a large project in the pipes that should hopefully be visible around the end of the year (boy, that’s coming fast!), so keep an eye out.

Note: If you’re having slowness issues on the main page, please let me know. A visitor informed me that he saw an issue, and I’ve made some changes. If issues are persistent, give me a heads-up – thanks!

To follow up with a lot of the work I did for One Shot First, I’ve finished up the deckplans I started for the ships included (and not included!) in the book. Some of these (the smaller ships) you may have seen, if you’ve run through the adventures in One Shot First. Many of these, however, are brand new.

The majority of the vessels are of One Shot First vintage:

-Dreadnaught Heavy Cruiser (Large Craft), in deckplan form instead of map form
-Barloz-class Medium Freighter (Medium Craft)
-APC-2 Hovernaut (Medium Craft)
-JX-40 Jailspeeder (Small Craft)
-JR-4 Swoop (Small Craft)
-G-1A Starfighter (Small Craft)
-Toscan 8-Q Starfighter (Small Craft)

Two are vessels I started to make as deckplans for One Shot First before I was informed that they’d already been included in official sourcebooks. I wasn’t really interested in doing repeats of FFG material (although it was much to my chagrin that it happened twice after I’d finished each version!), so I didn’t include these transports with One Shot First.

-YKL-37R Nova Courier (Medium Craft)
-YT-1760 Small Transport (Medium Craft)

And the remaining deckplan is one I’d already made the exterior for as a map prop, but I hadn’t released it nor had I done the interior. It’s nothing huge, but why not throw it into the mix?

-Jumpmaster 5000 (Medium Craft)

And that’s all ten! Enjoy.

One Shot First mockup

 

This is the big one! I haven’t made much noise about this project, but I’ve been working on it for the better part of a year, and I’m really happy to finally be able to share it with everyone.

The project is a sourcebook for the Savareen sector called One Shot First. It’s similar in length and style to the officially released sector sourcebooks, but there’s a twist. Instead of modular encounters (which, I think, are my favorite part of the sector sourcebooks), I’ve got a series of potentially-interlocking one-shots. Each is like a mega-modular-encounters set, and for an added bonus, they can be linked together to play a campaign (there’s a continuing story thread) that’s longer than any one of the adventures I’ve put out before!

It’s also got, of course, a requisite treasure trove of new species, items, and vehicles for players to use, and of course lots of information about the sector itself.

I’ve put the maps used in the module up on the site, but there’s actually a lot more to add, including full deckplans for some of the vehicles from the module as well as two scrapped deckplans – I was originally going to include the YT-1760 and the Nova Courier in there, but I hadn’t realized they’d already been published in career books. That’s the last time I trust Wookieepedia’s sourcing! Look for more of those in the future, but for now, enjoy this massive free supplement!

http://thompsonpeters.com/eote/modules/

Three new maps added

June 30th, 2015

I’m going to have slid in right under the June wire on this one, but here are a few new items added to the site. Over on the maps page, one new map section has been added (Mandalore) that has just one map in it – a large battlefield map drawn at a user’s request. It doesn’t reflect any ongoing work I’m doing there, it was just a one-off, but it’s a nice map!

I also had a small project I was working on with a group at the SWRPG subreddit, but it seems to have died on the vine. In any case, I did make two digital remakes of two of the maps from “Escape from Mos Shuuta” (the EotE beginner box). They are the Cantina map and the Spaceport Control map. They’ve both been added to the Tatooine map list (waaay on the bottom of the maps page – the first set of maps I ever made). They’re decent pieces of work, if entirely unoriginal.

I do have a big project right on the horizon that I’m really excited to be almost finished with. I should have it done in the near future, and it’ll see a huge content update for the site.

In the mean time, I’ve added a contact form directly to the front page of the site – I realize it’s not exactly straightforward to try and contact me through blog comments, so hopefully that provides an easier avenue for requests or feedback.

Powered by WordPress.
Copyright © Peter Thompson 2014. All rights reserved.